Moving Out 2: Moving Out 2 will see the introduction of online co-operative, cross-play enabled gameplay to the series, allowing F.A.R.Ts around the world to team up and creatively move furniture from point A to point B and beyond! Announced during Gamescom's Opening Night Live, Moving Out 2 will again feature a cast of bizarre unlockable characters as they traverse different dimensions in the pursuit of seamless and (sometimes) breakage-free home removals across more than 50 new levels and challenges. They will also have the option to invite a second player to join their adventure in uninterrupted online co-op, a new feature for the franchise. In an expansive RPG experience filled with NPC quests, compelling characters, and rich narrative, players will need to create their own hero before tackling the immersive single-player campaign. The Lords Of The Fallen: Taking place more than a thousand years after the events of the first game, The Lords Of The Fallen introduces an all-new adventure in a vast, interconnected world, more than five times larger than the original game. Using a unique blend of shooting and close-quarters combat, Jacob will need to adapt his tactics to combat the rapidly evolving creatures while scavenging to unlock new weapons, gear, and abilities to outrun the growing threat and escape the horrors of Jupiter's Dead Moon. To survive, Jacob must battle his way to safety to escape Black Iron Prison, while uncovering the dark and disturbing secrets buried beneath the surface of Callisto. When inmates begin to transform into monstrous creatures, the prison is thrown into chaos. The Callisto Protocol: In this narrative-driven, third-person survival horror game set 300 years in the future, the player will take on the role of Jacob Lee – a victim of fate thrown into Black Iron Prison, a maximum-security penitentiary located on Jupiter's moon, Callisto. Plot your rise to power and build your influence within the Landsraad through careful intrigue Hunt for spice blooms and deploy your harvester, then protect it from rival factions in fast-paced, deadly combat that shifts seamlessly from armored ground cars to ornithopters in the sky. Narrowly escape colossal sandworms, build your home from shelter to mighty base, and traverse the dunes in iconic vehicles from the universe.
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Head into unmapped sectors and be the first to discover secrets and riches before the coriolis storms once again shift the sands and alter the landscape.
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Rise from survival to dominance in a vast and seamless Arrakis shared by thousands of players. Established by Leslie Benzies, Build A Rocket Boy is an independent game publisher and developer headquartered in Edinburgh Scotland, with operations in Budapest Hungary.ĭune: Awakening: Dune: Awakening combines the grittiness and creativity of survival games with the social interactivity of large-scale, persistent multiplayer games to create a unique and ambitious Open World Survival MMO. Everywhere is developed and published by Build A Rocket Boy. Everywhere: Everywhere seamlessly blends gameplay, adventure, creativity, and discovery in an all-new multi-world gaming experience that redefines how players connect with one another and the digital world around them.